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1. Squad health - in Feedback/Requests [original thread]
I think it should be part of a 'command' suit that gets activated when that person is the squad leader. It and other HUD additions can be used for the cost of no equipment slots or some other suit deficit. I like the idea but I dont think it shou...
- by Canari Elphus - at 2014.02.03 03:16:00
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2. [request] GUNSHIP STATS - in Feedback/Requests [original thread]
Can you link to these charts? I havent seen them
- by Canari Elphus - at 2013.11.21 13:40:00
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3. [Request] Recall myself... - in Feedback/Requests [original thread]
No because it would be abused incredibly and would be a detriment to other players. Find yourself outnumbered or you accidentally run into a group of reds? No problem, find cover and recall yourself. Almost dead and cant find a logi to repair y...
- by Canari Elphus - at 2013.10.15 12:07:00
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4. [Request] Respawn at the last death's location - in Feedback/Requests [original thread]
I dont think it would be a good idea because it favors zerg playstyles over actual tactics and pretty much bypasses the need for injectors or uplinks as they would only be marginally better than what you describe. Group bum rushes and objective t...
- by Canari Elphus - at 2013.10.15 12:03:00
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5. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
bamboo x wrote: Alright guys, I can tell I've been dealt a bad hand. I AGREE WITH YOU GUYS. Slightly. Just... The accuracy or power needs to be slightly nerfed, or maybe the charge could just be a little weaker. I was playing with it ...
- by Canari Elphus - at 2013.10.10 22:06:00
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6. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
If you die quickly to an SCR then you were either ambushed or are standing still. Hint - Random strafing is your friend. The SCR will not be nerfed. Want to know why? ---- Mass Driver. With all the QQ that it received, it has not been nerfed. Pe...
- by Canari Elphus - at 2013.10.10 20:25:00
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7. Scrambler REALLY needs to be nerfed - in Feedback/Requests [original thread]
Oh look, another "I died from this so it is OP thread" The SCR is good but it should be good as it requires skill to use versus s-n-p full auto or AOE weapons. I am sorry but skill weapons should have a slight advantage if used properly versus th...
- by Canari Elphus - at 2013.10.10 12:25:00
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8. My Idea For Teiricide - in Feedback/Requests [original thread]
I understand that but the issue with the tiers is that the higher you get, the better the weapon is in all regards. Nobody will say that I prefer the GEK over the Duv for any reason other than the cost. I think this game would be much more balan...
- by Canari Elphus - at 2013.08.27 16:52:00
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9. My Idea For Teiricide - in Feedback/Requests [original thread]
Ok, let me try to flesh out this idea of mine then. Right now, we have two issues that face DUST. 1 - The New Player Experience - New players are forced to endure a meat grinder for a long while as veterans continually outmatch them with better ...
- by Canari Elphus - at 2013.08.27 16:22:00
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10. My Idea For Teiricide - in Feedback/Requests [original thread]
Cross, good point but my idea is to make very focused pathways for veteran players beyond what we have right now. CCP said that this game is for the long haul but many vets are already reaching (or have reached) the limits of what SP can do for th...
- by Canari Elphus - at 2013.08.27 15:39:00
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11. My Idea For Teiricide - in Feedback/Requests [original thread]
Post is now fixed so that we can talk about the subject rather than spelling
- by Canari Elphus - at 2013.08.27 15:03:00
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12. My Idea For Teiricide - in Feedback/Requests [original thread]
I posted this up in the CPM Chambers but I think very few people read it regularly so I wanted to post it here as well. I am for teiricide but only if its done right so that the game/fits do not become generic where each toon has fits for everythi...
- by Canari Elphus - at 2013.08.27 13:43:00
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13. [IDEA] Commando Scout - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Canari Elphus wrote: Here is what I am thinking: Prototype (280 CPU/70 PG, 60 shield/120 armor) 1 x High Slot 5 x Low Slot 1 x Sidearm 1 x Grenade 2 x Equipment Advanced 1 x High Slot 4 x Low Slot 1 x Sidearm 1 x Gre...
- by Canari Elphus - at 2013.08.22 04:10:00
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14. [IDEA] Commando Scout - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Canari Elphus wrote: Here is what I am thinking: Prototype (280 CPU/70 PG, 60 shield/120 armor) 1 x High Slot 4 x Low Slot 2 x Sidearm 1 x Grenade 3 x Equipment Advanced 1 x High Slot 3 x Low Slot 2 x Sidearm 1 x Gre...
- by Canari Elphus - at 2013.08.22 03:58:00
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15. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Here is what I am thinking: Prototype (280 CPU/70 PG, 60 shield/120 armor) 1 x High Slot 4 x Low Slot 2 x Sidearm 1 x Grenade 3 x Equipment Advanced 1 x High Slot 3 x Low Slot 2 x Sidearm 1 x Grenade 2 x Equipment Standard 1 x High Slot 2 x Low...
- by Canari Elphus - at 2013.08.22 03:42:00
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16. [IDEA] Commando Scout - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Yeeeuuuupppp wrote: Considering people already do dual SMG it would be completely pointless to add 2 sidearm slots when you can just but a sidearm in the light weapon slot. It isn't to allow you to duel SMG but to d...
- by Canari Elphus - at 2013.08.22 03:18:00
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17. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Yeeeuuuupppp wrote: Canari Elphus wrote: So its quite obvious that the scouts out there need some love. Both in suits and what their role should be on the battlefield. Whenever I think of scouts, I think of flanking and harassment. Being abl...
- by Canari Elphus - at 2013.08.19 19:09:00
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18. [IDEA] Commando Scout - in Feedback/Requests [original thread]
Chill, that is exactly what I was thinking. I think the term 'scout' is not named correctly in this game. Its a light suit for combat purposes. I just named it a 'commando' to show that its a specialized role similar to that of the lolCommando hea...
- by Canari Elphus - at 2013.08.18 13:27:00
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19. [IDEA] Commando Scout - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: Bojo The Mighty wrote: I think this would be great for SMGs in particular but that's where it seems to end. If you are like me, a Scout - Scrambler Pistol user, then 2 sidearm slots is kind of painful. I've done the d...
- by Canari Elphus - at 2013.08.18 01:25:00
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20. [Feedback] CCP's choice of starter fits make the game look boring - in Feedback/Requests [original thread]
Ren Ratner wrote: Whenever I ask a new player what suit he's running, the answer is "I've been using the medic." CCPs problem with providing more of these suits probably lies in the fact that they'd rather have players buying MLT BPOs instead ...
- by Canari Elphus - at 2013.08.17 16:55:00
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